şükela:  tümü | bugün
  • ing. isyan
  • irak'da gecen gercekci bir half-life 2 modu.

    http://www.insmod.net/
  • gerceklik dozu yüksek bir hl2 modifikasyonu. cok güzel yapmislar.
  • oyuna girdiğiniz halde hiç bir server gözükmüyorsa server.cfg dosyasını aşağıdaki şekilde değiştirin :

    // insurgency beta 2 server config version 1.1 * www.the-oldboys.de windows!

    ////////////// *server stuff* \\\\\\\\\\\\\\

    hostname "-|t.o.b|- | !ns & cake:fight beta 2.e #1 europe" //hostname for server.

    sv_lan "0" // server is a lan server ( no heartbeat, no authentication, no non-class c addresses
    sv_region "3" // the region of the world to report this server in.
    sv_alltalk "0" // if 0, players from team one cannot talk to players in team two over voice
    sv_password "" // server password for entry into multiplayer games

    ////////////// *rcon stuff* \\\\\\\\\\\\\\

    rcon_password "b00n fake pw :)" // remote console password.

    sv_rcon_banpenalty "30" // number of minutes to ban users who fail rcon authentication
    sv_rcon_log "1" // enable/disable rcon logging.
    sv_rcon_maxfailures "5" // max number of times a user can fail rcon authentication before being banned
    sv_rcon_minfailures "5" // number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
    sv_rcon_minfailuretime "30" // number of seconds to track failed rcon authentications

    //////////// *logging* \\\\\\\\\\\\

    log "off" // creates a logfile (enable= on disable= off)
    sv_logbans "1" // log server bans in the server logs (enable=1 disable= 0)
    sv_logecho "1" // log echo information in the console (enable= 1 disbale= 0)
    sv_logfile "1" // log server information in the logfile (enable= 1 disable= 0)
    sv_log_onefile "0" // log server information to only one file (enable=1 disable= 0)

    ////////////// *connection options* \\\\\\\\\\\\\\

    sv_unlag "1" // enables player lag compensation
    sv_maxrate "25000" // max bandwidth rate allowed on server, 0 == unlimited
    sv_minrate "7500" // min bandwidth rate allowed on server, 0 == unlimited
    sv_maxunlag "1" // maximum lag compensation in seconds
    sv_pausable "0" // is the server pausable.
    sv_cheats "0" // allow cheats on server
    sv_voiceenable "1" // enables ingame voices
    sv_contact "qnet #the-oldboys" // contact email for server sysop
    sv_unlag_fixstuck "1" // disallow backtracking a player for lag compensation if it will cause them to become stuck
    net_maxfilesize "32" // maximum allowed file size for uploading in mb
    net_queued_packet_thread "0" // use a high priority thread to send queued packets out instead of sending them each frame.
    fps_max "555" // frame rate limiter

    //////////// *fastdownload* \\\\\\\\\\\\

    sv_downloadurl "http://www.yourwebspace.tld/…stdownloads/insurgency" // location from which clients can download missing files
    sv_allowdownload "1" // allow clients to download files (enable= 1 disable= 0)
    sv_allowupload "1" // allow clients to upload files like spraylogo's (enable= 1 disable= 0)

    //////////////// *game settings* \\\\\\\\\\\\\\\\\

    sv_timeout "30" // after this many seconds without a message from a client, the client is dropped
    sv_gravity "800" // world gravity settings (default= 800)
    sv_maxvelocity "3500" // maximum velocity an object can have ingame (default= 3500)
    sv_maxspeed "350" // maximum speed a player can move (default= 350) ///////////////manual!

    //////////// *insurgency settings* \\\\\\\\\\\\

    ins_cachesabotage 1 // when enabled, allows a team to sabotage their own caches
    ins_deadcam_modes 0 // restricts spectator modes
    ins_deadcam_targets 1 // restricts spectator targets
    ins_deadchat 0 // determines whether dead players can chat to alive players
    ins_deadinfofull 1 // determines whether or not to use full death information
    ins_dmgfactor 1 // factor reduction of damage in ff
    ins_endgametime 4 // change how long the winning players get to wander around
    ins_firetype 0 // defines if you can fire either always, never or during warmup
    ins_forceautoassign 1 // forces a player to auto-assign when joining
    ins_forcesquadopen 0 // forces all squads to be open
    ins_locksquads 0 // lock squads during a running game
    ins_maskotherteam 0 // when enabled the other teams score will not be updated until the end of the round
    ins_objdisable 0 // ignore objective states
    ins_randomlayout 1 // determines wether or not to use random layouts
    ins_roundtimer 900 // length of time (in seconds) of each round
    ins_scorefrozen 0 // determines whether or not the score is frozen
    ins_strictnaming 1 // when enabled, the player can only change his name once per round
    ins_suppresskillhint 0 // supress the kill hint from being sent
    ins_teamsize 0 // maximum team size
    ins_teamswap 0 // when restarting and enabled, teams will swap
    ins_timertype 1 // defines which timer to use
    ins_tkdetect 0 // auto kick tks
    ins_tkremove 0 // how many tks before kicking
    ins_warmuptime 12 // warm-up time before a game (in seconds)
    ins_warmuptype 0 // defines warm-up type
    ins_gamecount 3 // game notifications (min 0, max 30)
    ins_clanleaderpass 0 // defines the password for clan leaders
    ins_clanmode 0 // defines whether clan mode is active
    ins_decalfrequency 8 // decalfrequency
    ins_globalstats 0 // not implemented atm
    ins_stats_password 0 // not implemented atm
    ins_stats_username 0 // not implemented atm

    mp_chattime 8 // length of time (in seconds) for players to commune when the game is over (min. 2.000000 max. 10.000000)
    mp_friendlyfire 1 // defines friendly-fire status (min. 0.000000 max. 1.000000)
    mp_timelimit 30 // time on one map
    mp_limitteams 2 // maximum difference between team sizes
    mp_winlimit 10 // defines how many rounds played by one team before map rotates

    //////////// *misc settings* \\\\\\\\\\\\

    // execute ban file
    exec banned_user.cfg

    // force mapcycle file
    mapcyclefile "mapcycle.txt"

    // enable bots on this server.
    bot_enabled 1
  • ıraklı isyancılarla, amerikan askerlerinin, orta doğu'daki bazı bölgelerde çatışmalarını konu alan, güzel bir source modu. gerçeğe yakın bir oynanışı var. örneğin, ne kadar merminiz kaldığını göremiyorsunuz, friendly fire standart, crosshair yok, tavşan gibi hoplaya zıplaya savaşmak yok, genelde tek kurşunla iş bitiyor vb. öte yandan umumi sunucularda, millet hala counter-strike oynar gibi oynamaya çalıştığından zerre zevk alamamıyorsunuz.
  • oynadiğim en güzel ve gerçekçi oyun yakinda beta 3 de çikicak tadindan yenmicek
    buda sitesi
    http://www.insurgencymod.net/
  • nazi işgali altındaki fransızların yaptığı resistance olur, abd işgali altındaki ıraklıların/afganların yaptığı insurgency. benzer şekilde; general petain haindir, karzai demokrasi kahramanı..

    doğrudan ilgisi yok ama, (bkz: çiftdüşün)
  • tam sürümü steam'de satılmaya başlanan oyun. normal fiyatı 15$, 29 ocak 2014'e kadar %10 indirim mevcut.
  • fena halde battlefield'dan etkilenmiş bir mod.
  • çok acayip bir şekilde counter-strike'a benzemiş oyun.